![]() ![]() ![]() ![]() The Alliance that captures the most flags will win, and obtain three points.The Alliance that defeats all the opposing troops in one lane will capture the flag.The remaining troops of the winner will fight against the troops of the subsequent opponent. Troops from each side will take it in turns to fight.During the battle, Alliances fight it out in the three lanes to capture the flags.Troops of individual participants cannot be changed.Before each Showdown round, Alliance Leaders and R4 members can configure the troop setup in the three battle lanes.Each Alliance will have five battles, one against each of the other Alliances in the group. The Showdown is a round-robin tournament.Troops of members who leave an Alliance after entering the matching stage will remain for the event but not receive rewards.Successfully registered Alliances cannot be disbanded until the Showdown has finished.Each group will contain a maximum of six Alliances. Alliances from similar tiers will be randomly assigned to battle groups.If the Alliance fails to have the required number of registrants it cannot participate. A minimum number of registered members is needed for the Alliance to participate.If the Alliance participates in the Showdown, all registered members will receive rewards, even those with troops that don’t participate in the battle.The most powerful troops will participate first. The Alliance Tier will dictate how many troops you can assign to each lane.Troops will not die in a Showdown battle. ![]() Registered troops will not occupy a march slot or affect other gameplay features.Choose your lane and configure your troops when you register. Alliance members must register individually for the Alliance Showdown.Have at least 10 registered Alliance members. ![]()
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